Storystreams

In the winter issue of Filmmaker Magazine, I talk about how data can be used to discover, curate and create stories. I’m fascinated by the concept of marring various real-time and social data to generate a type of “storystream.” A perfect example is “We Feel Fine,” which crawls the web looking for the phrases “I feel” and “I’m feeling.” But where We Feel Fine is a document of what is actually occurring online it represents more of a hybrid documentary then a “narrative.” In terms of narrative usage I’ll post later in more detail about some of things we’re developing around my newest transmedia / feature project HiM but for now I’d like to highlight another use of social data as a communication/story path for a game.

frontpage_sherlock

The recent release of a Sherlock Holmes’ version of TweetDeck represents an interesting usage of the streamreader. A streamreader similar to a feedreader is a way to aggregate your social feeds. The Sherlock Holmes skinned version of TweetDeck acts as a companion to the AQKA / Hide and Seek designed game 221b which leads players directly into the first scene of the film when it opens Christmas Day. The skinned TweetDeck is intended to be a simple way to keep up with updates and the conversation surrounding the game.

BOOK: Available Online for Free

Just returned from a 24 hour trip to LA. Long commute for what turned out to be an amazing set of meetings – more on that another time. But upon returning tonight I was greeted by a package from Hong Kong. A few weeks back I ordered Evan Roth’s book “Available Online for Free – selected works by Evan Roth: 2003-2008.” I’ve been a fan of Evan’s stuff especially the Graffiti Research Lab. Love how his work embraces open source philosophies.

online4free

jayzevanroth

RADAR : MakerBot

The sign on the door reads MakerBot industries. Inside, boxes line the floors and there is a flurry of activity. A light humming sound fills the air. Machines buzz as they print physical objects that merely minutes before were 3D renderings on a computer screen. This is Bre Pattis’ ‘Botcave’ and within its walls resides a startup that intends to change the face of printing. The MakerBot is a box-like unit that prints using thin plastic, which it lays down layer by layer. Eyeglass frames, wall brackets, tweezers, action figures even a 3D rendering of Walt Disney’s head are all possible. Makerbot came out of NYC Resistor, a hackers collective offering shared knowledge and camaraderie. And out of Makerbot, the hopes are to create a revolution in crowd-sourced manufacturing.

Relevant sites:

www.makerbot.com

www.radar.workbookproject.com