Today my Loveland deed came in the mail. I’m the proud owner of 25 inches of Detroit. I’ve written about Loveland the social ownership meets collaborative art meets urban revitalization project a number of times.
Jerry Paffendorf (founder of Loveland) joined us back in Nov for DIY DAYS LA. Here’s his presentation.
In the winter issue of Filmmaker Magazine, I talk about how data can be used to discover, curate and create stories. I’m fascinated by the concept of marring various real-time and social data to generate a type of “storystream.” A perfect example is “We Feel Fine,” which crawls the web looking for the phrases “I feel” and “I’m feeling.” But where We Feel Fine is a document of what is actually occurring online it represents more of a hybrid documentary then a “narrative.” In terms of narrative usage I’ll post later in more detail about some of things we’re developing around my newest transmedia / feature project HiM but for now I’d like to highlight another use of social data as a communication/story path for a game.
The recent release of a Sherlock Holmes’ version of TweetDeck represents an interesting usage of the streamreader. A streamreader similar to a feedreader is a way to aggregate your social feeds. The Sherlock Holmes skinned version of TweetDeck acts as a companion to the AQKA / Hide and Seek designed game 221b which leads players directly into the first scene of the film when it opens Christmas Day. The skinned TweetDeck is intended to be a simple way to keep up with updates and the conversation surrounding the game.
Novuhiko Obayashi’s flick Hausu aka House is just bizarre. It’s all over the place and bound to leave a lasting impression. A mind trip of a ghost tale mixed with warped bedtime story. The best quote that I’ve seen “an episode of Scooby Doo as directed by Dario Argento.”
Just returned from a 24 hour trip to LA. Long commute for what turned out to be an amazing set of meetings – more on that another time. But upon returning tonight I was greeted by a package from Hong Kong. A few weeks back I ordered Evan Roth’s book “Available Online for Free – selected works by Evan Roth: 2003-2008.” I’ve been a fan of Evan’s stuff especially the Graffiti Research Lab. Love how his work embraces open source philosophies.
Customize and personalize a puzzle. National Geographic has a new service that will create a puzzle based on any map you wish. Just provide a starting point and they’ll create a 400 piece puzzle of a six-by-four mile area.
The following short directed by Matt Pyke and animated by Maxim Zhestkov was part of 42×42 a number of short works commissioned by 42 Below. The films needed to be 42 seconds long and surreal.